Last time we considered the information in a single event and determined that a decent measure of that information might be:
I(e) = − log P(e)
Suppose, however, that we are not interested in the information in a single event, but in a source of information. We can think of this as a source of events, or a source generating signals. All that really matters is that there are a number of possibilities, and they appear with different frequencies. Let's use π to denote a source and pi to denote the probability of the ith outcome amongst the n possible outcomes π might generate.
What can we say about the information generated by this source? Well, suppose we want a measure of the average amount of information in any signal coming from this source. This could mean something like "How chaotic is this source?" Suppose we are looking at fluctuations in background radiation—are they the result of chance (i.e. chaotic) or are they remnants of communications from an alien civilization?
An equivalent interpretation is this: "How efficient is the coding of this source's signal?" If there is lots of redundancy, then there is less information in each event generated by a source. For example, if the source is generating letters of the alphabet and it generates "th" then we would not be surprised if the next symbol is "e"—if the source is generating English text, that is. This is because there is a lot of redundancy in written English. Whenever the probability associated with the next symbol drops below 1/26, i.e. whenever some symbols are more likely than others, we receive less information when the likely symbols occur.
A third interpretation here is this: "How predictable is the source?" Suppose the source is generated by the toss of a fair die and the symbol "x" is sent if the outcome is 1, 2, 3, 4, or 5, but the symbol "y" is sent if the outcome is 6. Then "x" should appear five times more frequently than "y" and we receive much less information whenever "x" occurs. So, if all we do is predict "x", we'll be right five times out of six.
So, a chaotic source is an efficiently coded source is an unpredictable source. But how can we put a measure on this property? Claude Shannon (1948) "The Mathematical Theory of Communication" argues that we need a function H which will satisfy four intuitive properties:
1. H should be continuous over the event probabilities—i.e. small changes in the probability distribution should only have small changes on H.
2. If the probability of all events generated by a source is equal (i.e. for n events, the probability of each is 1/n), then the value of H should increase as the number of possibilities increases (intuitively, there is more information in a die toss than a coin flip).
3. If the end results (the sequence of events) are generated by different probabilistic processes, but the ultimate probability of each symbol is the same, then H should return the same value in each case. For example, consider two sources, π1 and π2. π1 first flips a fair coin. If it comes up heads, it sends "a", if it comes up tails, then π1 rolls a fair die and sends "b" if the outcome if 1, 2, 3, or 4 and "c" if the outcome is 5 or 6. π2 just rolls a fair die and sense "a" if the outcome is 1, 2, or 3; "b" if the outcome if 4 or 5; and "c" if the outcome is 6. Although the signals are generated by different mechanisms, in both cases, "a" will appear with probability 1/2; "b" will appear with probability 1/3; and "c" will appear with probability 1/6. So, H should assign the same value to both π1 and π2.
Shannon proves that all functions which satisfy these three desiderata will be of the form:
Where K is a constant (essentially, it sets an origin) and the basis of the log represents a choice of units.
Shannon called H the entropy of a source. This is because it happens to be the same equation as is used to calculate entropy in statistical mechanics (note, however, that the derivation of the equation is totally different). Is there any deep connection between entropy in information theory and entropy in statistical mechanics? This is an open question about which opinions differ wildly.
Thursday, July 30, 2009
Thursday, July 23, 2009
information i
Suppose we observe an event e — how much information do we acquire?
We'd like a function I such that for any e, I(e) tells us how much information is contained in the occurrence of e.
Intuitively, if the probability of e occurring is very large, then I(e) should be very high. We learn a lot when something unlikely occurs. If your math teacher stands on one leg, barks like a dog, turns around three times, then leaps through the window, you learn a lot about him.
If the probability of e occurring is very high, though, I(e) should be very small. In the limit, as the probability of e approaches 1, i.e. certainty, I(e) should approach zero — we don't learn very much when we see the sun rise in the morning (at least, not if we've been paying attention!).
In the limit in the other direction, as the probability of e approaches zero, the information we gain from observing e approaches infinity.
Finally, if two unconnected (i.e. independent) events occur together then the information we receive about them is just the sum of the information we would have received had each of them occurred separately. (Remember that two events are independent if the probability of both of them occurring equals the probability of one times the probability of the other.) If my math teacher puts a banana on his head, and your english teacher, in a different state, smothers himself in jello, then we learn everything I would have learned separately about my math teacher, plus everything you would have learned separately about your english teacher.
So, we now have several constraints on the function I:
1. P(e1) < P(e2) implies I(e1) > I(e2)
2. P(e) = 1 implies I(e) = 0
3. P(e) = 0 implies I(e) = ∞
4. P(e1 ∧ e2) = P(e1) × P(e2) implies I(e1 ∧ e2) = I(e1) + I(e2)
One convenient analysis of information which satisfies these four constraints is
I(e) = − log P(e)
We'd like a function I such that for any e, I(e) tells us how much information is contained in the occurrence of e.
Intuitively, if the probability of e occurring is very large, then I(e) should be very high. We learn a lot when something unlikely occurs. If your math teacher stands on one leg, barks like a dog, turns around three times, then leaps through the window, you learn a lot about him.
If the probability of e occurring is very high, though, I(e) should be very small. In the limit, as the probability of e approaches 1, i.e. certainty, I(e) should approach zero — we don't learn very much when we see the sun rise in the morning (at least, not if we've been paying attention!).
In the limit in the other direction, as the probability of e approaches zero, the information we gain from observing e approaches infinity.
Finally, if two unconnected (i.e. independent) events occur together then the information we receive about them is just the sum of the information we would have received had each of them occurred separately. (Remember that two events are independent if the probability of both of them occurring equals the probability of one times the probability of the other.) If my math teacher puts a banana on his head, and your english teacher, in a different state, smothers himself in jello, then we learn everything I would have learned separately about my math teacher, plus everything you would have learned separately about your english teacher.
So, we now have several constraints on the function I:
1. P(e1) < P(e2) implies I(e1) > I(e2)
2. P(e) = 1 implies I(e) = 0
3. P(e) = 0 implies I(e) = ∞
4. P(e1 ∧ e2) = P(e1) × P(e2) implies I(e1 ∧ e2) = I(e1) + I(e2)
One convenient analysis of information which satisfies these four constraints is
I(e) = − log P(e)
Friday, July 17, 2009
Wednesday, July 15, 2009
Monday, June 29, 2009
Thursday, June 25, 2009
Thursday, June 18, 2009
what is post-post-modern?
Modernism invited artists to play with technique, to utilize the medium as medium in their storytelling.
Post-modernism encouraged the use of technique for its own sake: story and character, depiction and meaning became subordinate to self-awareness, self-reference, and alinear linguistic puzzles. If there was a surface narrative in the post-modern work, it was always subordinate to the numerous subnarrative strands which served to subvert it, seeping in through the interstices, reversing the author / reader power structure, etc.
But what of the post-post-modern narrative arts? Once the door to self-awareness and self-reference has been opened, it can never be closed. Nevertheless, the luster of for its own sake self-referentialism has worn thin.
Let's look at three strategies for bridging this gap, for moving beyond the self-indulgence of post-modernism while retaining its techniques; and reclaiming (if at all possible) the traditional narrative ideas of story and character and meaning.
David Foster Wallace, for example, explicitly speaks of finding a "compromise" between a fractional nonlinearity and a seductive and compelling story in this interview with Charlie Rose, discussing Infinite Jest from 19 or so min. and post-modernism ("after modernism") from 21 or so min.
What's of interest about Infinite Jest (in this context) is that the meaning of the novel has nothing to do with its techniques (or language, relativism, power-structures, etc.). The novel is a deep investigation of the contemporary American cultural of addiction, and unabashedly so. But it is not language which is convicted, but something subtler. And at all times, the individual is held to task and examined, rather than subordinated to the political and cultural commentary.
The centrality of the individual and his struggle to construct meaning in his life is also at the heart of Lars von Trier's The Five Obstructions, a film about filmmaking in which one director forces another to repeatedly remake his most famous short, each time following a different set of bizarre rules. Despite the blatant self-referentialism and absorbtion in the medium of film itself, The Five Obstructions culminates in a touching a deeply humanistic affirmation of the human spirit, one which feels all the less trite for transcending its deconstructionist trappings.
As a final example, consider the Southpark 2-part episode, "The Cartoon Wars." A cartoon about cartoons and censorship, which itself is censored. The creators' commentary on the second episde is here:
Not only is the storyline self-referential and self-aware in the extreme, it overtly comments on the need for story and character development rather then mere fractured joke telling. Although the ultimate message is political, the emphasis is again on the responsibility of the individual rather than the culpability of society, language, or power structures.
Post-modernism encouraged the use of technique for its own sake: story and character, depiction and meaning became subordinate to self-awareness, self-reference, and alinear linguistic puzzles. If there was a surface narrative in the post-modern work, it was always subordinate to the numerous subnarrative strands which served to subvert it, seeping in through the interstices, reversing the author / reader power structure, etc.
But what of the post-post-modern narrative arts? Once the door to self-awareness and self-reference has been opened, it can never be closed. Nevertheless, the luster of for its own sake self-referentialism has worn thin.
Let's look at three strategies for bridging this gap, for moving beyond the self-indulgence of post-modernism while retaining its techniques; and reclaiming (if at all possible) the traditional narrative ideas of story and character and meaning.
David Foster Wallace, for example, explicitly speaks of finding a "compromise" between a fractional nonlinearity and a seductive and compelling story in this interview with Charlie Rose, discussing Infinite Jest from 19 or so min. and post-modernism ("after modernism") from 21 or so min.
What's of interest about Infinite Jest (in this context) is that the meaning of the novel has nothing to do with its techniques (or language, relativism, power-structures, etc.). The novel is a deep investigation of the contemporary American cultural of addiction, and unabashedly so. But it is not language which is convicted, but something subtler. And at all times, the individual is held to task and examined, rather than subordinated to the political and cultural commentary.
The centrality of the individual and his struggle to construct meaning in his life is also at the heart of Lars von Trier's The Five Obstructions, a film about filmmaking in which one director forces another to repeatedly remake his most famous short, each time following a different set of bizarre rules. Despite the blatant self-referentialism and absorbtion in the medium of film itself, The Five Obstructions culminates in a touching a deeply humanistic affirmation of the human spirit, one which feels all the less trite for transcending its deconstructionist trappings.
As a final example, consider the Southpark 2-part episode, "The Cartoon Wars." A cartoon about cartoons and censorship, which itself is censored. The creators' commentary on the second episde is here:
Not only is the storyline self-referential and self-aware in the extreme, it overtly comments on the need for story and character development rather then mere fractured joke telling. Although the ultimate message is political, the emphasis is again on the responsibility of the individual rather than the culpability of society, language, or power structures.
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